Fredrik Wahrman

Tag: TicBits

iAssociate 2 has been released!

by edi on May.29, 2010, under iPhone development

After a lot of long days (and nights) iAssociate 2 has finally been released on the App Store! For those of you who are waiting for more content to iAssociate, this is your chance to get to play brand new levels as well as experience brand new gameplay features!

Here, let me show you quickly what iAssociate 2 looks like before I go into the new features that it has.

iAssociate 2

iAssociate 2

As you can see the game is visually already totally different from iAssociate, but those aren’t the only differences. As you already can see from that screenshot, a couple of the new features are visible there, namely, the much asked for Hint feature, which now allows you to get some help with words that you are stuck with (But be careful, you only have a limited amount of hints per level). Another visible feature is the Facebook ask for help feature, which enables you to quickly ask all of your friends for help on any particulary hard association.

Besides those there are also a number of other new features, new bonus words inside the levels, numerous starting points for certain levels such as X Marks the Spot, new speed medals that reward those who are fast at solving the levels, and more!

For those of you wondering when to get it I have one thing to say. Wait for Tuesday June 1st, as through a special deal with FreeAppADay.com it’ll be able for FREE on that day. So, be sure to mark June 1st in your calendar and grab it then, as well as telling your friends about it!

You can find the game in the App Store from here : App Store Link

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One year anniversary

by edi on Apr.28, 2010, under iPhone development

Today marked my one year anniversary on the App Store. Exactly one year ago today Mercury Mind saw the light of day in the App Store. And what started with Mercury Mind was later followed by iAssociate, which is the game that has taken me to where I am today.

I must say that one year ago, when I got my first game out on the App Store, I couldn’t quite imagine where it would take me, but now, one year later, I’m starting to see the path that is laid out in front of me. Thanks to the success of iAssociate I’ve now finally managed to realize one of my long time dreams, to found a company, a company that I believe will have a good chance of making games that will make an impact. This new company is co-founded by me together with my cousin Niklas, whose game Asterope was one of the inspirations when I first decided to get into iPhone development.

And even though I can’t reveal any new projects coming out from our company just yet then let me just say that I trust that our first release will be something that should please a lot of you people here. And, as we’ve been busy on this project already for a while you won’t have to wait that long for it, as as we speak we’re putting the final touches to it and we expect to have it available on the App Store sometime after the middle of May.

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